Steel Faith Warhammer 2
Contents BackgroundMillennia ago, besieged by a Chaos invasion, a conclave of High Elf mages forged a vast, arcane vortex. Its purpose was to draw the Winds of Magic from the world as a sinkhole drains an ocean, and blast the Daemonic hordes back to the Realm of Chaos. Now the Great Vortex falters, and the world again stands at the brink of ruin.Powerful forces move to heal the maelstrom and avert catastrophe. Yet others seek to harness its terrible energies for their own bitter purpose. The race is on, and the very fate of the world will lie in the hands of the victor.OverviewThe second in a trilogy and sequel to the award-winning, Total War: Warhammer II brings players a breathtaking new narrative campaign, set across the vast continents of Lustria, Ulthuan, Naggaroth, and the Southlands.
The Great Vortex Campaign builds pace to culminate in a definitive and climactic endgame, an experience unlike any other title to date.Features. 4 new continents: Lustria, Ulthuan, Naggaroth, and the Southlands. Play as one of 8 Legendary Lords across 4 iconic races from the world of Warhammer Fantasy Battles; each Legendary Lord has a unique geographical starting position. Succeed in performing a series of powerful arcane rituals in order to stabilise or disrupt The Great Vortex, while foiling the progress of the other races. Each race offers a distinctive new playstyle with unique campaign mechanics, narrative, methods of war, armies, monsters, Lores of Magic, legendary characters, and staggering new battlefield bombardment abilities.
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Shortly after launch, owners of both the original game and Total War: Warhammer II will gain access to the colossal new combined campaign. Merging the landmasses of The Old World plus Naggaroth, Lustria, Ulthuan, and the Southlands into a single epic map, players may embark on monumental campaigns as any owned Race from both titles.Factions.: Prince Tyrion, Defender of Ulthuan, guides the High Elves in their desperate efforts to stabilise the vortex as it roils above their home continent.: The Witch King Malekith and his sadistic Dark Elf hordes spew forth from Naggaroth and their labyrinthine Black Arks. He tastes great weakness in the vortex – and great opportunity in its demise.: Atop his palanquin-throne, the Slann Mage-Priest Mazdamundi directs his Lizardmen war-hosts as they surge northward from Lustria. He, too, is intent on preventing cataclysm, though the methods of The Old Ones must prevail.Pre-orderAnyone pre-ordering Total War: Warhammer II through a SEGA approved retailer before release or buying in the first week on sale will receive the Race Pack for free of charge.Serpent God edition. The Serpent God Edition comes wrapped in faux lizard skin, replete with stone effect glyphs modelled on Lord Mazdamundi’s headdress, detailing the temple-cities of Lustria.
With the chalice now overflowing with the blood of those who dared oppose the Druchii, the time has come – behold as the loathsome Kharibdyss rises from the depths!The Kharibdyss is a free addition to the Dark Elves roster for all owners of The Queen & The Crone DLC, and will be available from 15:00 BST on the 21st of June.Excelling at munching on other monsters, the Kharibdyss may be slow and lumbering but its poisonous armour-piercing attacks are some of the hardest hitting in the game. Its terrifying presence and abyssal howl reduce the most courageous leaders to mere shadows of their former selves, and even dragons may end up reduced to little more than a mid-battle snack by one of its many mouths.In addition to the arrival of the eponymous monster, the Kharibdyss update also includes a number of revisions, improvements and balance changes for Total War: WARHAMMER II for all players regardless of whether they own The Queen & The Crone – read on to find out more. Patch Notes. Rebalanced Crone Hellebron’s Cursed Blade ability by removing the phase recharge and changing the phase to deal up to 144 to a single target when the phase is applied. © Copyright Games Workshop Limited 2019. Warhammer, the Warhammer logo, GW, Games Workshop, The Game of Fantasy Battles, the twin-tailed comet logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world, and used under licence. Developed by Creative Assembly and published by SEGA.
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