Divinity Original Sin 2 Fort Joy Vendors
Fort Joy Divinity: Original Sin 2 MapMap of the Reaper's Eye island, and Fort Joy, an ancient fortress located on this remote island where Magisters of the Divine Order have established an internment camp. After completing the game tutorial, players continue their adventure on this island. The main quest to be completed on this island is called.Fort Joy subzones: Fort Joy Ghetto, Fort Joy Prison, Hollow Marshes, Sanctuary of Amadia, Arena of the One, Underground, Holding Cells, Underground Tunnel, Decrepit Ruins, Ancient Passage, Forgotten Cell, Caverns, Realm of Orobas, Dark Cavern, Braccus Rex Tower, Witch's Cave, Madman's Enclave, Hall of Echoes, Ruined Castle, Gargoyle's Maze, Hidden Alcove, Lady Vengeance. Points of interestBelow you will find some information about the points of interest located on Fort Joy map.LockpicksMarked Crate Related quests:.Purging Wand Related quests:,.RoseRoseRusted Bell Ring the bell, Bahara will come.Starting point Here you start your adventure on the Fort Joy island after escaping the prison ship. Related quests:,.Well It needs some water!
- Divinity Original Sin 2 Fort Joy Vendors For Sale
- Divinity Original Sin 2 Fort Joy Vendors 2018
- Fort Joy Walkthrough
I casted Hail Strike on it but I think that any 'water damage' skill will be ok. I also tested Water Baloon. You should agree to pay a fare (15/80/150). The more you pay, the better the prize (ring or belt) you will get in return. You can talk to the well each of your characters.ShowelsShovel Another shovel can be found here.Shovel You can find one shovel here. It lets your character dig.Identifying GlassesIdentifying Glass It's in the skeleton.Identifying Glass It allows you to identify items.Soul JarsGratiana's Soul Jar Related quests:.Necromancer Gwick's Soul Jar Related quests:.Necromancer Rask's Soul Jar Related quests:.Necromancer Tamsyn's Soul Jar Related quests:.Trompdoy's Soul Jar Related quests:.Withermoore's Soul Jar Related quests:. Unique ItemsUnique quality weapons, armour parts, etc.Corrupted Tyrant's Helm Helmet.
One of the parts of the Artefacts of the Tyrant set. It's inside the Shrine of Braccus Rex. You need a source point to open the shrine. Related quests:,.Darling Bow Bow. It's inside the Dusty Pouch which is hidden / buried.Heart of the Tyrant Chest Armour.
Buy Divinity: Original Sin 2 - Companion: Sir Lora the Squirrel. $2.99 Add to Cart. He’ll join you in Fort Joy (along with his undead cat mount) and follow you through your adventure, sharing his wit, wisdom, apocalyptic warnings, and even some skill-crafting secrets.
One of the parts of the Artefacts of the Tyrant set. Related quests:.Houndmaster's Crossbow Crossbow.Simple Pendant Amulet. It's in the Skeleton.The Hands of the Tyrant Gloves.
One of the parts of the Artefacts of the Tyrant set. Item is hidden inside the tomb.
You need 18 strength to open the tomb. Related quests:.The Viper's Tongue One-Handed Sword.Tracks of the Tyrant Boots. One of the parts of the Artefacts of the Tyrant set.
This item is in one of the corpses located at the top of the tower. It is possible to teleport one of the party members to the top of the tower. You can also teleport corpses down to the beach.
Related quests:.Tyrant's Stride Pants. One of the parts of the Artefacts of the Tyrant set. To get the item you have to interact with the statue.
You need 15 Wits to be able to interact with the statue! Related quests:.Common GearCommon quality weapons and armor parts as they may be useful at an early stage of the game.Bloodied Chain GlovesDwarven DaggerMagister's Leather ArmourMagister's Sword One-Handed Sword.Orivand's Spare Mace One-Handed Mace.Scrolls and LettersLetter / Letter to Dallis It's in the corpse of Magister Farray. Related quests:,.Letter / Warning from Dallis Related quests:,.Tattered Blueprint Related quests:,.Key LocationsFlaming Pigs Cast Bless skill on one of the pigs, then Scapor will appear. Persuade or kill her, you will find The Illuminator (One-Handed Mace, Braccus Rex weapon) in her corpse.
Related quests:.Fort Joy GhettoGareth's Rallying Point Related quests:.Hidden AlcoveInvisible Bridge Come close to see it.Old Ruins Related quests:.The Flenser's PlaygroundObelisksStatue Use the statue, it will teleport you back to the entrance to the maze. Crumbling SkullsSkulls needed to open the passage in the maze.Corpse of Jimfred In his corpse you will find another Crumbling Skull. Related quests:.Crumbling Skull Related quests:.Crumbling Skull To be able to take this skull you must place one of your characters on a nearby tile. Related quests:.Crumbling Skull To be able to take this skull you must place one of your characters on a nearby tile. Related quests:.Crumbling Skull To be able to take this skull you must place one of your characters on a nearby tile. Related quests:.Human Skeleton Inside the skeleton you will find Crumbling Skull.
KeysBuddy's Key Dig here (you need shovel of Lizard) or let Buddy do it. In that case you need to talk to him fist and offer your help.
Related quests:.Elaborate Cage KeyPrison Key It unlocks all locked doors in Holding Cells, including.LeversDrawbridge WheelGuardian Lever Cast Bless spell on it to remove the curse. Related quests:.Lever Related quests:.Lever It opens the nearby locked door.Lever Use it to unlock.Lever It turns off.Mysterious Tech.Call up your Source powers and focus them on the relic. You need a Source Point to do it! It will disable the field. If you helped Lord Withermoore and destroyed his soul jar, he will appear here and remove the barrier.NPCsAmyro An elf locked in the cage.
Related quests:,.Bahara Show her your collar, she will let you enter Sanctuary of Amadia. She sells Huntsman skillbooks. Related quests:.Camp Boss Griff Related quests:,.Coral Be nice then she will give you Electric Discharge Scroll.Corpse of Magilla In the corpse you will find Bloodstained Journal ( Magilla's Journal).
Read it to begin quest. Related quests:.Corpse of Magister Atusa When you come here for the first time, you will witness the meeting of Magister Atusa with Dallis, the Hammer and Bishop Alexandar, which will end with the death of the first of them. You will find Atusa's Leg in the corpse - eat it as an elf to begin quest693/quest quest. Related quests:,.Corpse of Magister Swordsman In the corpse you will find Orders from Dallis. Related quests:.Dain He is almost dead, lying on the ground next to the bonfire. Heal him (before you talk to ) and during converation choose.Ask what he did to get himself laid out so badly.
he will give you The Sparkler Card. You need that card if you want to win while playing with.Delorus Don't let him die and heal him. If you help him, he will give you 'the password' you need to avoid fighting with in Fort Joy Prison. Related quests:.Doctor Leste She can teach you how to make Minor Healing Potion.
She sells Polymorph Skillbooks.Elodi She has problem with two thugs trying to recover their money. You can not interfere, help Elodie, or stand on the side of the thugs. Make your decision relatively quickly because after some time you will find only Elodi corpse here, and you will not be able to begin the quest associated with her. Related quests:.Elodi (Caverns) She will move here after you help her with the thughs trying to recover the money - quest. Talk to her, she will give you Severed Head - eat it as an elf to get First Aid skill.
Related quests:.Exter Related quests:,.Fara and Jeth Related quests:.Gareth If he dies then in his body you will find Broken Source Collar Amulet. He sells Warfare Skillbooks and Geomancer Skillbooks. Related quests:,.Gawin Related quests:,.Gawin (Hidden Alcove) He will be waiting for you here during quest. Related quests:.Gratiana She sells Aerotheurge skillbooks and few more books. She also sells Astarte's Tears (Ring), it grants Restoration skill. Related quests:,.Han Related quests:.Hilde She moves around. She sells armor parts, weapons, etc.Injured Seekers Simone, who is trying to help Jules, Klaud and Matis.
Related quests:.Kerban He sells Summoning Skillbooks and Necromancer Skillbooks. He also sells weapons and armor. Related quests:.Laslor Lohre's friend. Gives Laslor's LuteLeya Related quests:.Lord Withermoore Destroy or remove Spear of Braccus Rex from his chest. This action will begin quest.
In his corpse you will find Withermoore's Girdle (Belt). Related quests:.Magister Alise In her corpse you will find Large Divine Order Key. You can use it to open the main gate.Magister Borris In his corpse you will find Large Divine Order Key. You can use it to open the main gate. Related quests:,.Magister Holind He drops Holind's Bow.Magister Loke Try to convince him to go back to fort. If you fail you will be attacked by Decomposing (lvl 6): Swordsman, Axeman, Hunter, AeromancerMagister Sang If you kill him then you will get some XP.
Related quests:.Magister Timery In his corpse you will find the Magister's Key.Magister Yarrow Related quests:,.Magisters (lvl 5) Swordsman + Knight + 2 x Ranger. You can convince them to leave the area and let you go.Magisters Carin and Goa If you saved they will let you pass without fight. Magister Carin drops Magister Carin's Shield.Malady She will appear in this place when you kill Bishop Alexandar and his assistants.
You should talk to her if you want to complete quest and leave the island. Related quests:.Maol Tell him.Say you hope to find something you've lost. then he will give you a Ruby. He sells Geomancer Skillbooks.Margo Listen to her story, as a reward she will give you Restoration Scroll. You can do it with every character.
She sells Restoration Skillbook.Migo Level 4 Give him Yarrow Flower Migo's Ring Related quests:.Mody A little child. Play hide and seek with him. Related quests:.MyraNebora Blacksmith. She sells Summoning Skillbooks. She can also remove the collar from the neck of your main character, but you must first win the fight at the Arena of the One (, ).
Related quests:,.Necromancers (lvl 7) Necromancer Tamsyn, Necromancer Rask, and Necromancer Gwick. You can intimidate them and offer your help so they won't attack you. If they aggro you, they will spawn 3 x Walking Corpse.
In corpse of Necromancer Tamsyn you will find Filthy Iron Key. Related quests:.Noosey Related quests:.Paladin Cork When you approach, he will be attacked by Magisters. It is possible to save him, but you must act fast. Related quests:.Radeka the Witch (lvl 6) + 4 x Bloody Corpse + 3 x Carrion Beetle + Undead Medat. In her corpse you will find Radeka's Purging Wand, Radeka's Thorn (Wand) and Blood Rose. Related quests:,.Ralvo, Slug, Bottle Top They want you to play cards with them.
You can win 100g only if you have The Sparkler Card from. Otherwise you lose and you will have to give them all your equipment, kill them or convince them that you have nothing of value on you.Rezik Sells Hydrosophist Skillbooks.Saheila If you kill her, she will drop Saheila's Arm. Consume it as an elf to receive Armour of Frost skill. Related quests:,.Samadel He sells Pyrokinetic Skillbooks. Related quests:,.Sir Lora Added in Definitive Edition.
He will follow you through your adventure, sharing his wit, wisdom, apocalyptic warnings, and even some skill-crafting secrets.Slane the Winter Dragon lvl 15 Destroy 4 Bone totems Related quests:,.Statue of Illusions Correct answers are: 1.Finish the sentence with 'very awful, rotten.' A hex, a misery, a blight, a curse.Stingtail If he's not here then you should check Camp Kitchen. He should be there, talking to.
He sells Pyrokinetic skillbooks. Related quests:,.Tarlene Related quests:.Thola, The Thorny One Talk to her to start the duel.
Related quests:.Trompdoy He will show up here one more time after you defeat him. Related quests:.Trompdoy Come closer to see him. You can ignore him.
Related quests:.Unnis You should talk to her as an elf. Related quests:,.Vasyna Related quests:.VerdasWindego (lvl 5) In her corpse you can find Fane's Mask of the Shapeshifter.
Related quests:,.Ymmit Related quests:.Your God Rhalic for humans, Tir-Cendelius for elves, etc. He will teach you a new source skill - Bless. Related quests:.Zaleskar He sells armor and weapons, eg. Sundering Cleaver (Two-Handed Axe) and Commander of the Tides (Staff). Related quests:,.Zillik Related quests:.AnimalsBirdie Dog is locked in a cage. It can be unlocked with. Convince the dog that he does not deserve to die.Black Cat He will follow you.
If you escape Fort Joy without it getting killed by magisters, it gives you the Summon Cat Familiar skill.Buddy It's a dog. To be able to speak with it, you need Pet Pal talent. Related quests:.Feder It will be here if you blessed one of the flaming pigs. Related quests:.Feder (Sanctuary) It will move here after you talk to and tell it about Sanctuary. Related quests:.Rat It is moving around.Source Hound Emmie Related quests:.SourceSource puddles and fountains.Source Fountain Aan inexhaustible source of the Source.Source Puddle Gives +1 Source Point on contact.Source Puddle Gives +1 Source Point on contact.Source Puddle Gives +1 Source Point on contact.Source Puddle Gives +1 Source Point on contact.Source PuddleSource Puddle Gives +1 Source Point on contact. Ornate ChestsChest (lvl 6)Evidence ChestOrnate Chest Locked (lock lvl 1)Ornate Chest It's hidden / buried.Ornate Chest Level 20 Open it during the fight.Ornate Chest Level 20 Open it during the fight.Ornate Chest You can't reach it but you can use the teleportation skill to teleport the chest closer to you.Ornate Chest Opening it will trigger explosions around the chest.
TransitionsTransitions between map levels, locations, etc.1st Portal to Realm of Orobas Teleport on of your characters to the platform with portal then click on the gargoyle's head above it.2nd Portal to Realm of Orobas3rd Portal to Realm of Orobas It will be visible after you help The Historian.Battered RaftDark Cavern ExitDecrepit Ruins ExitDoor to the Main Floor Locked. To the Fort Joy Prison.Entrance to Underground Tunnel It's hidden, get close to see it. You need to dig here so you need a showel or a Lizard.Exit from Realm of Orobas Small 'goo thing' on the ground.
Step on it to get teleported outside. If you entered Real of Orobas through then you will be teleported to, and vice versa.Exit from Realm of Orobas To.Hall of Echoes (Start) Your main character will be teleported here after you use in Dark Cavern.Hatch to the Underground To make it visible you have to press the button on the (req. 12 Wits) or can tell you about it ( quest).
Divinity: Original Sin 2’s first challenge is getting safely, or at least successfully, in and out of the Fort Joy prison camp. You may have noticed there are quite a few ways to crack that particular egg. Here’s every way to get in, and more importantly, back out of Fort Joy.
You can mix and match to your heart’s content or pick up every quest along the way if you want. There are a few ways to escape without getting into a fight, but you’re going to have to handle some combat, one way or another, to get in.To make it easy, we've described the set up and outcome of each relevant questline, so there are spoilers ahead for the early game.Getting inThe Magister’s keyMagister Yarrow’s father is missing and if you can reunite the two you’ll be rewarded with Yarrow’s key to the fort. Either talk to Yarrow on the North wall of the fort to start the quest or find her father, Migo, on the Southeast beach. Migo is half out of his mind and eager to rip you in half when you find him. The only way to stay out of a fight is to talk to him armed with a Yarrow Flower.
Fortunately, Yarrow flowers are all over the island (they're purple, and we found one near the man with the coffin). Give him one to remind him of his Yarrow Girl and he’ll give you his ring. Present the ring to Yarrow as proof her father still lives, follow her to the family reunion, and she’ll give you a key to help you escape before you turn into as sorry a sight as her father. The only problem is, the key goes to a door just south of the main fort gates on a catwalk whose ladder is propped up out of your reach. To put the Magister’s Key to use, you’ll need to teleport up to the catwalk with the Teleportation Gloves.Lord WithermoreIn the Strange Cave on the South beach is a small group of elves who’ve made a sort of hideaway from Griff and his bullies.
The kids playing hide and seek off to the side can reveal a hidden passage if you talk to them. With high enough Wits, you can discover it yourself without their help. You'll need a shovel, and you can find one just outside the entrance to the Fort Joy slums (where you first approached from the beach), on top of a ruined wall where there's also a bedroll. Down the hatch is a long-undead Skeleton named Lord Withermore.
If you agree to take on a quest for him in Fort Joy’s basement, he’ll reveal a hidden route into the dungeons. In the waypoint statue at the entrance of the camp is a switch revealing another secret door. If you climb inside, you’ll find yourself another waypoint and an entrance to the dungeons. A locked door blocks your way but if you look closely there is a lever nearby to open it.From there, you'll find a locked door up some stairs. You'll either have to pick the lock, or get into a fight. Note that the key doesn't drop from one of the Magisters—it's sitting on a stool where you fight them.The Teleportation GlovesAn enterprising human named Gawin who hangs out near the Northwest wall will tell you he has a teleportation scroll to help get out of the island.
He needs an accomplice who also possesses the powers of teleportation. If you want to come along, you’ll have to find yourself the Teleportation Gloves. Don’t worry, Gawin informs you, they’re just in the stomach of a furious crocodilian. You’ll find them on the beach north of the boat where you first encounter Beast.
Watch out, those crocs have a teleportation skill of their own. Why wouldn’t they, right? Once you pry the Teleportation Gloves out of their cold, dead jaws, you can go help Gawin with his scheme outside the North side of the fort walls. Mars of destruction anime.
He claims that only one of you can come along but that isn’t entirely true. Gawin will double-cross you as soon as you send him across to the opposite ridge, leaving you in the dust. Send your party over after him with those gloves anyway. You’ll still be close enough to one another that you can send the gloves to the inventory of your party members on the opposite side. Teleport the last poor member of your crew over and get going. This path will lead you to the docks. If you’re alone and unable to follow Gawin, you can smash the trunk on the ridge to bits and fall down the hole to the beach.
After that, a cave below the opposite ridge will take you into Fort Joy’s dungeons.Freeing AmyroThe camp’s resident gang boss, Griff, has an elf named Amyro locked up in the kitchens. If you free Amyro, he’ll show clue you in on a secret passage into the fort. To free him, you’ll need to prove to Griff that the elf isn’t the one who stole a shipment of oranges.
The real culprit, Stingtail, is on the Southwest beach. Be careful about approaching him because you can wind up putting a damper on two companion quests by accident. The Red Prince needs to speak to Stingtail and Sebille needs to kill him. Let them both do their thing, in that order, separately. Don’t worry about Stingtail winding up dead. You can grab the oranges out of a nearby crate and give them to Griff in exchange for Amyro’s freedom. The path Amyro shows you will eventually lead you to the dungeons, with some gags in between that I refuse to spoil.
Divinity Original Sin 2 Fort Joy Vendors For Sale
Suffice it to say, you’ll want to either bring a character with the Pet Pal perk or make sure to hug the east side walls and look for vines to climb to get through the passage safely.The arena of Fort JoyThe fighting ring beneath the kitchens is another tough fight. If you plan to take this one on, I recommend starting each of the other quests to get the experience first. Not only that, but if you do choose to play for a win in the arena, your reward will be having your collar removed, which the Magisters will promptly throw you in the dungeon for. This will force you to exit the fort by fighting your way out of the dungeons, so wrap any other matters of interest up first. Getting outIf you took an entry route that leads to the dungeons, prepare to fight your way out. When you do, you’ll exit from a staircase that takes you to the main floor of the Fort. Otherwise, you’ll have found yourself on the main or second floor of the fort with all of the following escape routes:The drawbridgeThe drawbridge at the back of the fort can simply be lowered with a lever nearby.
Divinity Original Sin 2 Fort Joy Vendors 2018
To reach it, you may have to fight a few Magisters on the north side walls. You can reach this area either by walking up the outer stairs within the fort’s courtyard or by entering the second floor and walking out the North door where Paladin Cork is already confronting them. Alternatively, you can sneak out the back door of the same room, lower the drawbridge unnoticed, and get gone fast.The broken ladderOn the second floor, East of the Hall of Penitence where High Judge Orivand is lecturing some poor prisoner, there’s a small, circular room that looks like a guard tower. There are some barrels blocking your exit onto a wooden catwalk. Simply move the barrels out of your way and you’re home-free. At the end of the platform is a broken ladder. You’ll land on your rear, but that isn’t so bad as far as escape attempts go.The docksIf you painstakingly teleported your party across the cliffs where Gawin so thoughtlessly abandoned you, the docks will be your escape route.
When you arrive, Gawin is getting what he had coming at the hands of the Magisters on the docks. You can either take out this group yourself and simply walk out or do some sneaking. It is possible to sneak behind the main dock area and teleport your party one-by-one onto the beach below.
Fort Joy Walkthrough
It takes time, but was worth it for a coward like me.Han the FerryboyIf you got onto the second-story catwalk of the fort but don’t have the Magister’s Key, you can climb down the ladder inside the courtyard while sneaking and enter the main fort doors. Conveniently, those aren’t locked. Once inside, head immediately to your right to confront two Magisters harassing a young boy named Han. The kid was sent in to rescue someone else who, if you explored the dungeons, you can tell him won’t be making it. After taking out the Magisters, Han will help you escape in his boat.Sewer grateAlso on the main floor of the fort is a torture area. Instead of heading for the docks where Han is waiting, take a left and make your way back. You can fight Kniles the Flenser if you really want to, but be warned that the Silent Monks in the room, who are passive elsewhere, will join him.
Instead, you can sneak around the left side of his room and out an unlocked gate leading to the sewer drainage pipe.